![]() ![]() “Into the Pitt,” as you might recall, places the player in the ruins of Pittsburgh and forces the PC into a moral dilemma regarding the fate of the infant Marie, whose unique biology represents a potential cure for the disease that has ravaged the area. Furthermore, I would suggest that Bethesda’s decision to drop the karma system for Fallout 4 represents a natural and beneficial consequence of the moral ambiguity introduced by the Fallout 3 DLC The Pitt. ![]() In my experience, however, I have found that the karma system, while certainly an enjoyable gameplay enhancement, actually preempted more nuanced considerations of morality in the game. ![]() One of the most criticized aspects of Fallout 4 has been the absence of a karma system, which was both a Fallout 3 fan favorite and a source of significant analysis. Spoiler warning: Fallout 3: T he Pitt - complete ![]()
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